Browse adversaries

Filter by tier/type. Cost is derived from the balanced encounter rules.

Acid Burrower
Acid Burrower
Tier 1 Solo
Cost
5

A horse-sized insect with digging claws and acidic blood.

Difficulty
14
HP
8
Stress
3
ATK
+3
Std atk: ClawsVery Close 1d12+2
Open
Adult Flickerfly
Adult Flickerfly
Tier 3 Solo
Cost
5

A winged insect the size of a large house with iridescent scales and wings that move too fast to track.

Difficulty
17
HP
12
Stress
6
ATK
+3
Std atk: Wing SlashVery Close 3d20
Open
Apprentice Assassin
Apprentice Assassin
Tier 2 Minion
Cost
1
1 per group of 4 (party size)

A young trainee eager to prove themselves.

Difficulty
13
HP
1
Stress
1
ATK
-1
Std atk: Thrown DaggerVery Close 4
Open
Arch-necromancer
Arch-necromancer
Tier 4 Leader
Cost
3

A decaying mage adorned in dark, tattered robes.

Difficulty
21
HP
9
Stress
8
ATK
+6
Std atk: Necrotic BlastFar 4d12+8
Open
Archer Guard
Archer Guard
Tier 1 Ranged
Cost
2

A tall guard bearing a longbow and quiver with arrows fletched in the settlement’s colors.

Difficulty
10
HP
3
Stress
2
ATK
+1
Std atk: LongbowFar 1d8+3
Open
Archer Squadron
Archer Squadron
Tier 2 Horde (2/HP)
Cost
2

A group of trained archers bearing massive bows.

Difficulty
13
HP
4
Stress
3
ATK
0
Std atk: LongbowFar 2d6+3
Open
Assassin Poisoner
Assassin Poisoner
Tier 2 Skulk
Cost
2

A cunning scoundrel skilled in both poisons and ambushing.

Difficulty
14
HP
4
Stress
4
ATK
+3
Std atk: Poisoned Throwing DaggerClose 2d8+1
Open
Battle Box
Battle Box
Tier 2 Solo
Cost
5

A cube-shaped construct with a different rune on each of their six sides.

Difficulty
15
HP
8
Stress
6
ATK
+2
Std atk: SlamMelee 2d6+3
Open
Bear
Bear
Tier 1 Bruiser
Cost
4

A large bear with thick fur and powerful claws.

Difficulty
14
HP
7
Stress
2
ATK
+1
Std atk: ClawsMelee 1d8+3
Open
Bladed Guard
Bladed Guard
Tier 1 Standard
Cost
2

An armored guard bearing a sword and shield painted in the settlement’s colors.

Difficulty
12
HP
5
Stress
2
ATK
+1
Std atk: LongswordMelee 1d6+1
Open
Brawny Zombie
Brawny Zombie
Tier 1 Bruiser
Cost
4

A large corpse, decay-bloated and angry.

Difficulty
10
HP
7
Stress
4
ATK
+2
Std atk: SlamVery Close 1d12+3
Open
Cave Ogre
Cave Ogre
Tier 1 Solo
Cost
5

A massive humanoid who sees all sapient life as food.

Difficulty
13
HP
8
Stress
3
ATK
+1
Std atk: ClubVery Close 1d10+2
Open
Chaos Skull
Chaos Skull
Tier 2 Ranged
Cost
2

A floating humanoid skull animated by scintillating magic.

Difficulty
15
HP
5
Stress
4
ATK
+2
Std atk: Energy BlastClose 2d8+3
Open
Conscript
Conscript
Tier 2 Minion
Cost
1
1 per group of 4 (party size)

A poorly trained civilian pressed into war.

Difficulty
12
HP
1
Stress
1
ATK
0
Std atk: SpearsVery Close 6
Open
Construct
Construct
Tier 1 Solo
Cost
5

A roughly humanoid being of stone and steel, assembled and animated by magic.

Difficulty
13
HP
9
Stress
4
ATK
+4
Std atk: Fist SlamMelee 1d20
Open
Courtesan
Courtesan
Tier 2 Social
Cost
1

An accomplished manipulator and master of the social arts.

Difficulty
13
HP
3
Stress
4
ATK
-3
Std atk: DaggerMelee 1d4+3
Open
Courtier
Courtier
Tier 1 Social
Cost
1

An ambitious and ostentatiously dressed socialite.

Difficulty
12
HP
3
Stress
4
ATK
-4
Std atk: DaggersMelee 1d4+2
Open
Cult Adept
Cult Adept
Tier 2 Support
Cost
1

An experienced mage wielding shadow and fear.

Difficulty
14
HP
4
Stress
6
ATK
+2
Std atk: Rune-Covered RodFar 2d4+3
Open
Cult Fang
Cult Fang
Tier 2 Skulk
Cost
2

A professional killer-turned-cultist.

Difficulty
15
HP
4
Stress
4
ATK
+2
Std atk: Long KnifeMelee 2d8+4
Open
Cult Initiate
Cult Initiate
Tier 2 Minion
Cost
1
1 per group of 4 (party size)

A low-ranking cultist in simple robes, eager to gain power.

Difficulty
13
HP
1
Stress
1
ATK
0
Std atk: Ritual DaggerMelee 5
Open
Deeproot Defender
Deeproot Defender
Tier 1 Bruiser
Cost
4

A burly vegetable-person with grasping vines.

Difficulty
10
HP
7
Stress
3
ATK
+2
Std atk: VinesClose 1d8+3
Open
Demon Of Avarice
Demon Of Avarice
Tier 3 Support
Cost
1

A regal cloaked monstrosity with circular horns adorned with treasure.

Difficulty
17
HP
6
Stress
5
ATK
+2
Std atk: Hungry MawMelee 3d6+5
Open
Demon Of Despair
Demon Of Despair
Tier 3 Skulk
Cost
2

A cloaked one-creature with long limbs, seeping shadows.

Difficulty
17
HP
6
Stress
5
ATK
+3
Std atk: Miasma BoltFar 3d6+4
Open
Demon Of Hubris
Demon Of Hubris
Tier 3 Leader
Cost
3

A perfectly beautiful and infinitely cruel demon with a gleaming spear and elegant robes.

Difficulty
19
HP
7
Stress
5
ATK
+4
Std atk: Perfect SpearVery Close 3d10
Open
Demon Of Jealousy
Demon Of Jealousy
Tier 3 Ranged
Cost
2

A fickle creature of spindly limbs and insatiable desires.

Difficulty
17
HP
6
Stress
6
ATK
+4
Std atk: Psychic AssaultFar 3d8+3
Open
Demon Of Wrath
Demon Of Wrath
Tier 3 Bruiser
Cost
4

A hulking demon with boulder-sized fists, driven by endless rage.

Difficulty
17
HP
7
Stress
5
ATK
+3
Std atk: FistsVery Close 3d8+1
Open
Demonic Hound Pack
Demonic Hound Pack
Tier 2 Horde (1/HP)
Cost
2

Unnatural hounds lit from within by hellfire.

Difficulty
15
HP
6
Stress
3
ATK
0
Std atk: Claws and FangsMelee 2d8+2
Open
Dire Bat
Dire Bat
Tier 3 Skulk
Cost
2

A winged pet endlessly loyal to their vampire owner.

Difficulty
14
HP
5
Stress
3
ATK
+2
Std atk: Claws and TeethMelee 2d6+7
Open
Dire Wolf
Dire Wolf
Tier 1 Skulk
Cost
2

A large wolf with menacing teeth, seldom encountered alone.

Difficulty
12
HP
4
Stress
3
ATK
+2
Std atk: ClawsMelee 1d6+2
Open
Dryad
Dryad
Tier 3 Leader
Cost
3

A nature spirit in the form of a humanoid tree.

Difficulty
16
HP
8
Stress
5
ATK
+4
Std atk: Deadfall ShortbowFar 3d10+1
Open
Electric Eels
Electric Eels
Tier 2 Horde (2/HP)
Cost
2

A swarm of eels that encircle and electrocute.

Difficulty
14
HP
5
Stress
3
ATK
0
Std atk: Shocking BiteMelee 2d6+4
Open
Elemental Spark
Elemental Spark
Tier 3 Minion
Cost
1
1 per group of 4 (party size)

A blazing mote of elemental fire.

Difficulty
15
HP
1
Stress
1
ATK
+0
Std atk: Burst of FireClose 5
Open
Elite Soldier
Elite Soldier
Tier 2 Standard
Cost
2

An armored squire or experienced commoner looking to advance.

Difficulty
15
HP
4
Stress
3
ATK
+1
Std atk: SpearVery Close 2d8+4
Open
Failed Experiment
Failed Experiment
Tier 2 Standard
Cost
2

A magical necromantic experiment gone wrong, leaving them warped and ungainly.

Difficulty
13
HP
3
Stress
3
ATK
+1
Std atk: Bite and ClawMelee 2d6+5
Open
Fallen Shock Troop
Fallen Shock Troop
Tier 4 Minion
Cost
1
1 per group of 4 (party size)

A cursed soul bound to the Fallen’s will.

Difficulty
18
HP
1
Stress
1
ATK
+2
Std atk: Cursed AxeVery Close 12
Open
Fallen Sorcerer
Fallen Sorcerer
Tier 4 Support
Cost
1

Warped mage bound by the bargains they made in life.

Difficulty
19
HP
6
Stress
5
ATK
+4
Std atk: Corrupted StaffFar 4d6+10
Open
Fallen Warlord: Realm-breaker
Fallen Warlord: Realm-breaker
Tier 4 Solo
Cost
5

A fallen God, wreathed in rage and resentment, bearing millennia of experience in breaking heroes’ spirits.

Difficulty
20
HP
8
Stress
5
ATK
+7
Std atk: Barbed WhipClose 4d8+7
Open
Fallen Warlord: Undefeated Champion
Fallen Warlord: Undefeated Champion
Tier 4 Solo
Cost
5

That which only the most feared have a chance to fear.

Difficulty
18
HP
11
Stress
5
ATK
+8
Std atk: Heart-Shattering SwordVery Close 4d12+13
Open
Giant Beastmaster
Giant Beastmaster
Tier 2 Leader
Cost
3

A leather-clad warrior bearing a whip and massive bow.

Difficulty
16
HP
6
Stress
5
ATK
+2
Std atk: LongbowFar 2d8+4
Open
Giant Brawler
Giant Brawler
Tier 2 Bruiser
Cost
4

An especially muscular giant wielding a warhammer larger than a human.

Difficulty
15
HP
7
Stress
4
ATK
+2
Std atk: WarhammerVery Close 2d12+3
Open
Giant Eagle
Giant Eagle
Tier 2 Skulk
Cost
2

A giant bird of prey with blood-stained talons.

Difficulty
14
HP
4
Stress
4
ATK
+1
Std atk: Claws and BeakVery Close 2d6+3
Open
Giant Mosquitoes
Giant Mosquitoes
Tier 1 Horde (5/HP)
Cost
2

Dozens of fist-sized mosquitoes, flying together for protection.

Difficulty
10
HP
6
Stress
3
ATK
-2
Std atk: ProboscisMelee 1d8+3
Open
Giant Rat
Giant Rat
Tier 1 Minion
Cost
1
1 per group of 4 (party size)

A cat-sized rodent skilled at scavenging and survival.

Difficulty
10
HP
1
Stress
1
ATK
-4
Std atk: ClawsMelee 1
Open
Giant Recruit
Giant Recruit
Tier 2 Minion
Cost
1
1 per group of 4 (party size)

A giant fighter undergoing borrowed armor.

Difficulty
13
HP
1
Stress
2
ATK
+1
Std atk: WarhammerVery Close 5
Open
Giant Scorpion
Giant Scorpion
Tier 1 Bruiser
Cost
4

A human-sized insect with tearing claws and a stinging tail.

Difficulty
13
HP
6
Stress
3
ATK
+1
Std atk: PincersMelee 1d12+2
Open
Glass Snake
Glass Snake
Tier 1 Standard
Cost
2

A clear serpent with a massive head that leaves behind a glass shard trail wherever they go.

Difficulty
14
HP
5
Stress
3
ATK
+2
Std atk: Glass FangsVery Close 1d8+2
Open
Gorgon
Gorgon
Tier 2 Solo
Cost
5

A snake-headed, scaled humanoid with a gilded bow, enraged that their peace has been disturbed.

Difficulty
15
HP
9
Stress
3
ATK
+4
Std atk: Sinew ShortbowFar 2d20+3
Open
Greater Earth Elemental
Greater Earth Elemental
Tier 3 Bruiser
Cost
4

A living landslide of boulders and dust, as large as a house.

Difficulty
17
HP
10
Stress
4
ATK
+7
Std atk: Boulder FistVery Close 3d10+1
Open
Greater Water Elemental
Greater Water Elemental
Tier 3 Support
Cost
1

A huge living wave that crashes down upon enemies.

Difficulty
17
HP
5
Stress
5
ATK
+3
Std atk: Crashing WaveVery Close 3d4+1
Open
Green Ooze
Green Ooze
Tier 1 Skulk
Cost
2

A moving mound of translucent green slime.

Difficulty
8
HP
5
Stress
2
ATK
+1
Std atk: Ooze AppendageMelee 1d6+1
Open
Hallowed Archer
Hallowed Archer
Tier 4 Ranged
Cost
2

Spirit soldiers with sanctified bows.

Difficulty
19
HP
3
Stress
2
ATK
+4
Std atk: Sanctified LongbowFar 4d8+8
Open
Hallowed Soldier
Hallowed Soldier
Tier 4 Minion
Cost
1
1 per group of 4 (party size)

Souls of the faithful, lifted up with divine weaponry.

Difficulty
18
HP
1
Stress
2
ATK
+2
Std atk: Sword and ShieldMelee 10
Open
Harrier
Harrier
Tier 1 Standard
Cost
2

A nimble fighter armed with javelins.

Difficulty
12
HP
3
Stress
3
ATK
+1
Std atk: JavelinClose 1d6+2
Open
Head Guard
Head Guard
Tier 1 Leader
Cost
3

A seasoned guard with a mace, a whistle, and a bellowing voice.

Difficulty
15
HP
7
Stress
3
ATK
+4
Std atk: MaceMelee 1d10+4
Open
Head Vampire
Head Vampire
Tier 3 Leader
Cost
3

A captivating undead dressed in aristocratic finery.

Difficulty
17
HP
6
Stress
6
ATK
+5
Std atk: RapierMelee 2d20+4
Open
High Seraph
High Seraph
Tier 4 Leader
Cost
3

A divine champion, head of a hallowed host of warriors who enforce their god’s will.

Difficulty
20
HP
7
Stress
5
ATK
+8
Std atk: Holy SwordVery Close 4d10+10
Open
Huge Green Ooze
Huge Green Ooze
Tier 3 Skulk
Cost
2

A translucent green mound of acid taller than most humans.

Difficulty
15
HP
7
Stress
4
ATK
+3
Std atk: Ooze AppendageMelee 3d8+1
Open
Hydra
Hydra
Tier 3 Solo
Cost
5

A quadrupedal scaled beast with multiple long-necked heads, each filled with menacing fangs.

Difficulty
18
HP
10
Stress
5
ATK
+3
Std atk: BiteClose 2d12+2
Open
Jagged Knife Bandit
Jagged Knife Bandit
Tier 1 Standard
Cost
2

A cunning criminal in a cloak bearing one of the gang’s iconic knives.

Difficulty
12
HP
5
Stress
3
ATK
+1
Std atk: DaggersMelee 1d8+1
Open
Jagged Knife Hexer
Jagged Knife Hexer
Tier 1 Support
Cost
1

A staff-wielding bandit in a cloak adorned with magical paraphernalia, using curses to vex their foes.

Difficulty
13
HP
4
Stress
4
ATK
+2
Std atk: StaffFar 1d6+2
Open
Jagged Knife Kneebreaker
Jagged Knife Kneebreaker
Tier 1 Bruiser
Cost
4

An imposing brawler carrying a large club.

Difficulty
12
HP
7
Stress
4
ATK
-3
Std atk: ClubMelee 1d4+6
Open
Jagged Knife Lackey
Jagged Knife Lackey
Tier 1 Minion
Cost
1
1 per group of 4 (party size)

A thief with simple clothes and small daggers, eager to prove themselves.

Difficulty
9
HP
1
Stress
1
ATK
-2
Std atk: DaggersMelee 2
Open
Jagged Knife Lieutenant
Jagged Knife Lieutenant
Tier 1 Leader
Cost
3

A seasoned bandit in quality leathers with a strong voice and cunning eyes.

Difficulty
13
HP
6
Stress
3
ATK
+2
Std atk: JavelinClose 1d8+3
Open
Jagged Knife Shadow
Jagged Knife Shadow
Tier 1 Skulk
Cost
2

A nimble scoundrel bearing a wicked knife and utilizing shadow magic to isolate targets.

Difficulty
12
HP
3
Stress
3
ATK
+1
Std atk: DaggersMelee 1d4+4
Open
Jagged Knife Sniper
Jagged Knife Sniper
Tier 1 Ranged
Cost
2

A lanky bandit striking from cover with a shortbow.

Difficulty
13
HP
3
Stress
2
ATK
-1
Std atk: ShortbowFar 1d10+2
Open
Juvenile Flickerfly
Juvenile Flickerfly
Tier 2 Solo
Cost
5

A horse-sized insect with iridescent scales and crystalline wings moving faster than the eye can see.

Difficulty
14
HP
10
Stress
5
ATK
+3
Std atk: Wing SlashVery Close 2d10+4
Open
Knight Of The Realm
Knight Of The Realm
Tier 2 Leader
Cost
3

A decorated soldier with heavy armor and a powerful steed.

Difficulty
15
HP
6
Stress
4
ATK
+4
Std atk: LongswordMelee 2d10+4
Open
Kraken
Kraken
Tier 4 Solo
Cost
5

A legendary beast of the sea, bigger than the largest galleon, with sucker-laden tentacles and a terrifying maw.

Difficulty
20
HP
11
Stress
8
ATK
+7
Std atk: TentaclesClose 4d12+10
Open
Masked Thief
Masked Thief
Tier 2 Skulk
Cost
2

A cunning thief with acrobatic skill and a flair for the dramatic.

Difficulty
14
HP
4
Stress
5
ATK
+3
Std atk: BackswordMelee 2d8+3
Open
Master Assassin
Master Assassin
Tier 2 Leader
Cost
3

A seasoned killer with a threatening voice and a deadly blade.

Difficulty
15
HP
7
Stress
5
ATK
+5
Std atk: Serrated DaggerClose 2d10+2
Open
Merchant Baron
Merchant Baron
Tier 2 Social
Cost
1

An accomplished merchant with a large operation under their command.

Difficulty
15
HP
5
Stress
3
ATK
+2
Std atk: RapierMelee 1d6+2
Open
Merchant
Merchant
Tier 1 Social
Cost
1

A finely dressed trader with a keen eye for financial gain.

Difficulty
12
HP
3
Stress
3
ATK
-4
Std atk: ClubMelee 1d4+1
Open
Minor Chaos Elemental
Minor Chaos Elemental
Tier 1 Solo
Cost
5

A coruscating mass of uncontrollable magic.

Difficulty
14
HP
7
Stress
3
ATK
+3
Std atk: Warp BlastClose 1d12+6
Open
Minor Demon
Minor Demon
Tier 1 Solo
Cost
5

A crimson-hued creature from the Circles Below, consumed by rage against all mortals.

Difficulty
14
HP
8
Stress
4
ATK
+3
Std atk: ClawsMelee 1d8+6
Open
Minor Fire Elemental
Minor Fire Elemental
Tier 1 Solo
Cost
5

A living flame the size of a large bonfire.

Difficulty
13
HP
9
Stress
3
ATK
+3
Std atk: Elemental BlastFar 1d10+4
Open
Minor Treant
Minor Treant
Tier 1 Minion
Cost
1
1 per group of 4 (party size)

An ambulatory sapling rising up to defend their forest.

Difficulty
10
HP
1
Stress
1
ATK
-2
Std atk: Cleaved BranchMelee 4
Open
Minotaur Wrecker
Minotaur Wrecker
Tier 2 Bruiser
Cost
4

A massive bull-headed hybrid with a quick temper.

Difficulty
16
HP
7
Stress
5
ATK
+2
Std atk: BattleaxeVery Close 2d8+5
Open
Monarch
Monarch
Tier 3 Social
Cost
1

The sovereign ruler of a nation, unearthed in the privilege of tradition and wielding unmatched power in their domain.

Difficulty
16
HP
6
Stress
5
ATK
+0
Std atk: WarhammerMelee 3d6+3
Open
Mortal Hunter
Mortal Hunter
Tier 2 Leader
Cost
3

An undead figure wearing a heavy leather coat, with searching eyes and a cruelly cut demeanor.

Difficulty
16
HP
6
Stress
4
ATK
+5
Std atk: Tear at FleshVery Close 2d12+1
Open
Oak Treant
Oak Treant
Tier 3 Bruiser
Cost
4

A sturdy animated old-growth tree.

Difficulty
17
HP
7
Stress
4
ATK
+2
Std atk: BranchVery Close 3d8+2
Open
Oracle Of Doom
Oracle Of Doom
Tier 4 Solo
Cost
5

A towering immortal and incarnation of fate, cursed to only see bad outcomes.

Difficulty
20
HP
11
Stress
10
ATK
+8
Std atk: Psychic AttackFar 4d8+9
Open
Outer Realms Abomination
Outer Realms Abomination
Tier 4 Bruiser
Cost
4

A chaotic mockery of life, constantly in flux.

Difficulty
19
HP
7
Stress
5
ATK
+2d4
Std atk: Massive PseudopodVery Close 4d6+13
Open
Outer Realms Corrupter
Outer Realms Corrupter
Tier 4 Support
Cost
1

A shifting, formless mass seemingly made of chromatic light.

Difficulty
19
HP
4
Stress
3
ATK
+7
Std atk: Corroding PseudopodVery Close 4d8+5
Open
Outer Realms Thrall
Outer Realms Thrall
Tier 4 Minion
Cost
1
1 per group of 4 (party size)

A vaguely humanoid form stripped of memory and identity.

Difficulty
17
HP
1
Stress
1
ATK
+3
Std atk: Claws and TeethVery Close 11
Open
Patchwork Zombie Hulk
Patchwork Zombie Hulk
Tier 1 Solo
Cost
5

A towering gestalt of corpses moving as one, with torso-sized limbs and fists as large as a grown halfling.

Difficulty
13
HP
10
Stress
3
ATK
+4
Std atk: Too Many ArmsVery Close 1d20
Open
Perfected Zombie
Perfected Zombie
Tier 4 Bruiser
Cost
4

A towering, muscular zombie with magically infused strength and skill.

Difficulty
20
HP
9
Stress
4
ATK
+4
Std atk: GreataxeVery Close 4d12+15
Open
Petty Noble
Petty Noble
Tier 1 Social
Cost
1

A richly dressed and adorned aristocrat brimming with hubris.

Difficulty
14
HP
3
Stress
5
ATK
-3
Std atk: RapierMelee 1d6+1
Open
Pirate Captain
Pirate Captain
Tier 1 Leader
Cost
3

A charismatic sea dog with an impressive hat, eager to raid and plunder.

Difficulty
14
HP
7
Stress
5
ATK
+1
Std atk: CutlassMelee 1d12+2
Open
Pirate Raiders
Pirate Raiders
Tier 1 Horde (3/HP)
Cost
2

Seafaring scoundrels moving in a ravaging pack.

Difficulty
12
HP
4
Stress
3
ATK
+1
Std atk: CutlassMelee 1d8+2
Open
Pirate Tough
Pirate Tough
Tier 1 Bruiser
Cost
4

A thickly muscled and tattooed pirate with melon-sized fists.

Difficulty
13
HP
5
Stress
3
ATK
+1
Std atk: Massive FistsMelee 2d6
Open
Red Ooze
Red Ooze
Tier 1 Skulk
Cost
2

A moving mound of translucent flaming red slime.

Difficulty
10
HP
5
Stress
3
ATK
+1
Std atk: Ooze AppendageMelee 1d8+3
Open
Rotted Zombie
Rotted Zombie
Tier 1 Minion
Cost
1
1 per group of 4 (party size)

A decaying corpse ambling toward their prey.

Difficulty
8
HP
1
Stress
1
ATK
-3
Std atk: BiteMelee 2
Open
Royal Advisor
Royal Advisor
Tier 2 Social
Cost
1

A high-ranking courtier with the ear of the local nobility.

Difficulty
14
HP
3
Stress
3
ATK
-3
Std atk: WandFar 1d4+3
Open
Secret-keeper
Secret-keeper
Tier 2 Leader
Cost
3

A clandestine leader with a direct channel to the Fallen Gods.

Difficulty
16
HP
7
Stress
4
ATK
+3
Std atk: Sigil-Laden StaffFar 2d12
Open
Sellsword
Sellsword
Tier 1 Minion
Cost
1
1 per group of 4 (party size)

An armed mercenary testing their luck.

Difficulty
10
HP
1
Stress
1
ATK
+3
Std atk: LongswordMelee 3
Open
Shambling Zombie
Shambling Zombie
Tier 1 Standard
Cost
2

An animated corpse that moves shakily, driven only by hunger.

Difficulty
10
HP
4
Stress
1
ATK
0
Std atk: BiteMelee 1d6+1
Open
Shark
Shark
Tier 2 Bruiser
Cost
4

A large aquatic predator, always on the move.

Difficulty
14
HP
7
Stress
3
ATK
+2
Std atk: Toothy MawVery Close 2d12+1
Open
Siren
Siren
Tier 2 Skulk
Cost
2

A half fish person with shimmering scales and an irresistible voice.

Difficulty
14
HP
5
Stress
3
ATK
+2
Std atk: Distended Jaw BiteMelee 2d6+3
Open
Skeleton Archer
Skeleton Archer
Tier 1 Ranged
Cost
2

A fragile skeleton with a shortbow and arrows.

Difficulty
9
HP
3
Stress
2
ATK
+2
Std atk: ShortbowFar 1d8+1
Open
Skeleton Dredge
Skeleton Dredge
Tier 1 Minion
Cost
1
1 per group of 4 (party size)

A clattering pile of bones.

Difficulty
8
HP
1
Stress
1
ATK
-1
Std atk: Bone ClawsMelee 1
Open
Skeleton Knight
Skeleton Knight
Tier 1 Bruiser
Cost
4

A large armored skeleton with a huge blade.

Difficulty
13
HP
5
Stress
2
ATK
+2
Std atk: Rusty GreatswordMelee 1d10+2
Open
Skeleton Warrior
Skeleton Warrior
Tier 1 Standard
Cost
2

A dirt-covered skeleton armed with a rusted blade.

Difficulty
10
HP
3
Stress
2
ATK
0
Std atk: SwordMelee 1d6+2
Open
Spectral Archer
Spectral Archer
Tier 2 Ranged
Cost
2

A ghostly fighter with an ethereal bow, unable to move on while their charge is vulnerable.

Difficulty
13
HP
3
Stress
3
ATK
+3
Std atk: LongbowFar 2d10+2
Open
Spectral Captain
Spectral Captain
Tier 2 Leader
Cost
3

A ghostly commander leading their troops beyond death.

Difficulty
16
HP
6
Stress
4
ATK
+3
Std atk: LongbowFar 2d10+3
Open
Spectral Guardian
Spectral Guardian
Tier 2 Standard
Cost
2

A ghostly fighter with spears and swords, anchored by duty.

Difficulty
15
HP
4
Stress
3
ATK
+1
Std atk: SpearVery Close 2d8+1
Open
Spellblade
Spellblade
Tier 1 Leader
Cost
3

A mercenary combining swordplay and magic to deadly effect.

Difficulty
14
HP
6
Stress
3
ATK
+3
Std atk: Empowered LongswordMelee 1d8+4
Open
Spy
Spy
Tier 2 Social
Cost
1

A skilled espionage agent with a knack for being in the right place to overhear secrets.

Difficulty
15
HP
4
Stress
3
ATK
-2
Std atk: DaggerMelee 2d6+3
Open
Stag Knight
Stag Knight
Tier 3 Standard
Cost
2

A knight with huge, majestic antlers wearing armor made of dangerous thorns.

Difficulty
17
HP
7
Stress
5
ATK
+3
Std atk: Bramble SwordMelee 3d8+3
Open
Stonewraith
Stonewraith
Tier 2 Skulk
Cost
2

A prowling hunter, like a slinking mountain lion, with a slate-gray stone body.

Difficulty
13
HP
6
Stress
3
ATK
+3
Std atk: Bite and ClawsMelee 2d8+6
Open
Swarm Of Rats
Swarm Of Rats
Tier 1 Horde (10/HP)
Cost
2

A skittering mass of ordinary rodents moving as one like a ravenous wave.

Difficulty
10
HP
6
Stress
2
ATK
-3
Std atk: ClawsMelee 1d8+2
Open
Sylvan Soldier
Sylvan Soldier
Tier 1 Standard
Cost
2

A faerie warrior adorned in armor made of leaves and bark.

Difficulty
11
HP
4
Stress
2
ATK
0
Std atk: ScytheMelee 1d8+1
Open
Tangle Bramble Swarm
Tangle Bramble Swarm
Tier 1 Horde (3/HP)
Cost
2

A cluster of animated, blood-drinking tumbleweeds, each the size of a large gourd.

Difficulty
12
HP
6
Stress
3
ATK
0
Std atk: ThornsMelee 1d6+3
Open
Tangle Bramble
Tangle Bramble
Tier 1 Minion
Cost
1
1 per group of 4 (party size)

An animate, blood-drinking tumbleweed.

Difficulty
11
HP
1
Stress
1
ATK
-1
Std atk: ThornsMelee 2
Open
Tiny Green Ooze
Tiny Green Ooze
Tier 1 Skulk
Cost
2

A small moving mound of translucent green slime.

Difficulty
14
HP
2
Stress
1
ATK
-1
Std atk: Ooze AppendageMelee 1d4+1
Open
Tiny Red Ooze
Tiny Red Ooze
Tier 1 Skulk
Cost
2

A small moving mound of translucent flaming red slime.

Difficulty
11
HP
2
Stress
1
ATK
-1
Std atk: Ooze AppendageMelee 1d4+2
Open
Treant Sapling
Treant Sapling
Tier 3 Minion
Cost
1
1 per group of 4 (party size)

A small, sentient tree sapling.

Difficulty
14
HP
1
Stress
1
ATK
+0
Std atk: BranchesMelee 8
Open
Vampire
Vampire
Tier 3 Standard
Cost
2

An intelligent undead with blood-stained lips and a predator’s smile.

Difficulty
16
HP
5
Stress
4
ATK
+3
Std atk: RapierMelee 3d8
Open
Vault Guardian Gaoler
Vault Guardian Gaoler
Tier 3 Support
Cost
1

A boxy, dust-covered construct with thick metallic swinging doors on their torso.

Difficulty
16
HP
5
Stress
3
ATK
+2
Std atk: Body BashVery Close 3d6+2
Open
Vault Guardian Sentinel
Vault Guardian Sentinel
Tier 3 Bruiser
Cost
4

A dust-covered golden construct with boxy limbs and a huge mace for a hand.

Difficulty
17
HP
6
Stress
3
ATK
+3
Std atk: Charged MaceVery Close 2d12+1
Open
Vault Guardian Turret
Vault Guardian Turret
Tier 3 Ranged
Cost
2

A massive hulking turret with reinforced armor and twelve piston-driven mechanical legs.

Difficulty
16
HP
5
Stress
4
ATK
+3
Std atk: Magitech CannonFar 3d10+3
Open
Volcanic Dragon: Ashen Tyrant
Volcanic Dragon: Ashen Tyrant
Tier 4 Solo
Cost
5

A legendary, lava-hardened dragon. No enemy has ever had the insolence to wound the dragon so.

Difficulty
18
HP
8
Stress
5
ATK
+10
Std atk: Claws and TeethClose 4d12+15
Open
Volcanic Dragon: Molten Scourge
Volcanic Dragon: Molten Scourge
Tier 4 Solo
Cost
5

Engaged by their wounds, the dragon bursts into molten lava.

Difficulty
20
HP
7
Stress
5
ATK
+9
Std atk: Lava-Coated ClawsClose 4d12+4
Open
Volcanic Dragon: Obsidian Predator
Volcanic Dragon: Obsidian Predator
Tier 4 Solo
Cost
5

A massive winged creature with obsidian scales and impossibly sharp claws.

Difficulty
19
HP
6
Stress
5
ATK
+8
Std atk: Obsidian ClawsClose 4d10+4
Open
War Wizard
War Wizard
Tier 2 Ranged
Cost
2

A battle-hardened mage trained in destructive magic.

Difficulty
16
HP
5
Stress
6
ATK
+4
Std atk: StaffFar 2d10+4
Open
Weaponmaster
Weaponmaster
Tier 1 Bruiser
Cost
4

A master-at-arms wielding a sword twice their size.

Difficulty
14
HP
6
Stress
3
ATK
+2
Std atk: ClaymoreVery Close 1d12+2
Open
Young Dryad
Young Dryad
Tier 1 Leader
Cost
3

An imperious tree-person leading their forest’s defenses.

Difficulty
11
HP
6
Stress
2
ATK
0
Std atk: ScytheMelee 1d8+5
Open
Young Ice Dragon
Young Ice Dragon
Tier 3 Solo
Cost
5

A glacier-blue dragon with four powerful limbs and frost-tinged wings.

Difficulty
18
HP
10
Stress
6
ATK
+7
Std atk: Bite and ClawsClose 4d10
Open
Zombie Legion
Zombie Legion
Tier 4 Horde (3/HP)
Cost
2

A large pack of undead, still powerful despite their rotting flesh.

Difficulty
17
HP
8
Stress
5
ATK
+2
Std atk: TentaclesClose 4d6+10
Open
Zombie Pack
Zombie Pack
Tier 1 Horde (2/HP)
Cost
2

A group of shambling corpses instinctively moving together.

Difficulty
8
HP
6
Stress
3
ATK
-1
Std atk: BiteMelee 1d10+2
Open