Cult Fang

Cult Fang

Tier 2 Skulk
Encounter BP cost
See Encounter page (depends on Minions / party size)
A professional killer-turned-cultist.
Motive & tactics: Capture sacrifices, isolate prey, rise in the ranks

Stats

Difficulty
15
Thresholds
9/17
HP
4
Stress
4
ATK
+2
Attack type
Physical
Standard attack
Long KnifeRange: MeleeDamage: 2d8+4

Experiences

0
No experiences listed.

Features

2
Shadow’s Embrace
Passive

The Fang can climb and walk on vertical surfaces. Mark a Stress to move from one shadow to another within Far range.

Pick Off the Straggler
Action

Mark a Stress to cause a target within Melee range to make an Instinct Reaction Roll. On a failure, the target must mark 2 Stress and is teleported with the Fang to a shadow within Far range, making them temporarily Vulnerable. On a success, the target must mark a Stress.