
Construct
Tier 1 • Solo
Encounter BP cost
See Encounter page (depends on Minions / party size)
A roughly humanoid being of stone and steel, assembled and animated by magic.
Motive & tactics: Destroy environment, serve creator, smash target, trample groups
Stats
Difficulty
13
Thresholds
7/15
HP
9
Stress
4
ATK
+4
Attack type
Physical
Standard attack
Fist SlamRange: MeleeDamage: 1d20
Experiences
0No experiences listed.
Features
5Relentless (2)
Passive
The Construct can be spotlighted up to two times per GM turn. Spend Fear as usual to spotlight them.
Weak Structure
Passive
When the Construct marks HP from physical damage, they must mark an additional HP.
Trample
Action
Mark a Stress to make an attack against all targets in the Construct’s path when they move. Targets the Construct succeeds against take 1d8 physical damage.
Overload
Reaction
Before rolling damage for the Construct’s attack, you can mark a Stress to gain a +10 bonus to the damage roll. The Construct can then take the spotlight again.
Death Quake
Reaction
When the Construct marks their last HP, the magic powering them ruptures in an explosion of force. Make an attack with advantage against all targets within Very Close range. Targets the Construct succeeds against take 1d12+2 magic damage.