
Assassin Poisoner
Tier 2 • Skulk
Encounter BP cost
See Encounter page (depends on Minions / party size)
A cunning scoundrel skilled in both poisons and ambushing.
Motive & tactics: Anticipate, get paid, kill, taint food and water
Stats
Difficulty
14
Thresholds
8/16
HP
4
Stress
4
ATK
+3
Attack type
Physical
Standard attack
Poisoned Throwing DaggerRange: CloseDamage: 2d8+1
Experiences
1Intrusion+2
Features
3Grindeloth Venom
Passive
Targets who mark HP from the Assassin’s attacks are Vulnerable until they clear a HP.
Out of Nowhere
Passive
The Assassin has advantage on attacks if they are Hidden.
Fumigation
Action
Drop a smoke bomb that fills the air within Close range with smoke, Dizzilying all targets in this area. Dizzied targets have disadvantage on their next action roll, then clear the condition.