Greater Water Elemental

Greater Water Elemental

Tier 3 Support
Encounter BP cost
See Encounter page (depends on Minions / party size)
A huge living wave that crashes down upon enemies.
Motive & tactics: Deluge, disperse, drown

Stats

Difficulty
17
Thresholds
17/34
HP
5
Stress
5
ATK
+3
Attack type
Magical
Standard attack
Crashing WaveRange: Very CloseDamage: 3d4+1

Experiences

0
No experiences listed.

Features

3
Water Jet
Action

Mark a Stress to attack a target within Very Close range. On a success, deal 2d4+7 physical damage and the target’s next action has disadvantage. On a failure, the target must mark a Stress.

Drowning Embrace
Action

Spend a Fear to make an attack against all targets within Very Close range. Targets the Elemental succeeds against become Restrained and Vulnerable as they begin drowning. A target can break free, ending both conditions, with a successful Strength or Instinct Roll.

High Tide
Reaction

When the Elemental makes a successful standard attack, you can mark a Stress to knock the target back to Close range.