Gorgon

Gorgon

Tier 2 Solo
Encounter BP cost
See Encounter page (depends on Minions / party size)
A snake-headed, scaled humanoid with a gilded bow, enraged that their peace has been disturbed.
Motive & tactics: Corner, hit-and-run, petrify, seek vengeance

Stats

Difficulty
15
Thresholds
13/25
HP
9
Stress
3
ATK
+4
Attack type
Magical
Standard attack
Sinew ShortbowRange: FarDamage: 2d20+3

Experiences

1
    Instinct+3

Features

5
Relentless (2)
Passive

The Gorgon can be spotlighted up to two times per GM turn. Spend Fear as usual to spotlight them.

Suneater Arrows
Passive

When the Gorgon makes a successful standard attack, the target Glows until the end of the scene and can’t become Hidden. Attack rolls made against a Glowing target have advantage.

Crown of Serpents
Action

Make an attack roll against a target within Melee range using the Gorgon’s protective snakes. On a success, mark Stress to deal 2d10+4 physical damage and the target must mark a Stress.

Petrifying Gaze
Reaction

When the Gorgon takes damage from an attack within Close range, you can spend a Fear to force the attacker to make an Instinct Reaction Roll. On a failure, they begin to turn to stone, marking a HP and starting a Petrification Countdown (4). This countdown ticks down when the Gorgon is attacked. When it triggers, the target must make a death move. If the Gorgon is defeated, all petrification countdowns end.

Death Glare
Reaction

When the Gorgon makes a successful attack against a PC, you gain a Fear.