Dire Wolf

Dire Wolf

Tier 1 Skulk
Encounter BP cost
See Encounter page (depends on Minions / party size)
A large wolf with menacing teeth, seldom encountered alone.
Motive & tactics: Defend territory, harry, protect pack, surround, trail

Stats

Difficulty
12
Thresholds
5/9
HP
4
Stress
3
ATK
+2
Attack type
Physical
Standard attack
ClawsRange: MeleeDamage: 1d6+2

Experiences

1
    Keen Senses+3

Features

2
Pack Tactics
Passive

If the Wolf makes a successful standard attack and another Dire Wolf is within Melee range of the target, deal 1d6+5 physical damage instead of their standard damage and you gain a Fear.

Hobbling Strike
Action

Mark a Stress to make an attack against a target within Melee range. On a success, deal 3d4+10 direct physical damage and make them Vulnerable until they clear at least 1 HP.